const runtime.timerModified

18 uses

	runtime (current package)
		time.go#L209: 	timerModified
		time.go#L297: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L303: 	if t.state&timerModified != 0 {
		time.go#L305: 		t.state &^= timerModified
		time.go#L509: 		t.state |= timerModified
		time.go#L602: 		t.state |= timerModified
		time.go#L795: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L810: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L841: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L843: 				t.state &^= timerModified
		time.go#L940: 		if t.astate.Load()&(timerModified|timerZombie) == 0 {
		time.go#L952: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L961: 		case t.state&timerModified != 0:
		time.go#L963: 			t.state &^= timerModified
		time.go#L1087: 	if t.astate.Load()&(timerModified|timerZombie) == 0 && tw.when > now {
		time.go#L1098: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1142: 	if t.state&(timerModified|timerZombie) != 0 {
		time.go#L1163: 		t.state |= timerModified